Graduated in 2012 with a Bachelors Degree in Games Design from Qantm College Sydney
Soon to be obtaining my dual degree with a Major in Games Programming.
I will be using this platform to showcase the work I'm most proud of.
Join your brother and friends as you enter the tabletop world of his newly purchased board game. You will meet various characters, travel through a number of cities each with it's own seasonal environment, and fight against creatures such as zombies, wolves and giant insects.
Castles & Krakens is a serious game which is based upon real-world topics and data such as gender identity, and social stigmas. Themes of equality and sexism are conveyed while pushing the idea that gender does not play a part in the competence of a person.
Developed as a meaningful game at Qantm SAE Institute that addresses social equality and stereotypical judgement.
Developed as a strategy simulation game that incorporates transportation and AI behavior. On this project I was one of the main Programmers.
Developed in 2014, you play a squire to a self obsessed knight. Most of the time he is busy looking at his own reflection so you must navigate the level before its too late and help him avoid obstacles and almost certain death.
Developed in 2012 as part of my Major Project for Games Design. I was assigned as a Programmer and triggered for my love of Programming with Technical Design. You play as a AntiVirus program who must destroy all Virus that are causing havoc in a system.
Introducing Jizmo™ (Jay's Gizmo), an all in one solution for managing and applying Gizmo components to your Game Objects in your Unity scene.
feel free to contact me via email
jjay.yabsley@gmail.com